So I've been sculpting shoes, in various phases from half-started to half-finished. Some of them are getting there, though! I've worked on the sweater boots a bit more since I took this picture, I should have them up in-world soon.
I'm doing these as sculpties. It doesn't really make sense to do rigged meshes here-- between fitting issues and the fact that plenty of people still aren't using mesh-capable viewers, the advantages of rigging just wouldn't be enough.