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Still Working on Mesh Garb

French Hood on Aditi (SL Beta Grid)French Hood on Aditi (SL Beta Grid)
Yea, I'm still lost in SL. Working on garb! Yes, I know it's not physically real garb. Except to the physics engine, but that not real physics.

But anyways, I've been working on a French hood. It's not rigged, I think it'll probably work out better as a normal attachment.
French Hood in BlenderFrench Hood in Blender
It still needs some work, but it's getting there. I tweaked it some more in Blender, and now I'm having trouble uploading it again. I'm not sure if it's because of the mesh or because Aditi is being really really really slooowww. So the second picture is just from Blender.

I did some more shaping around the part that goes over the ears, widened the bottom of the outer part, and pulled the veil back a bit to help with the clipping. Maybe I should shorten the veil a bit, because there will probably be clipping either way if it's not rigged and it's that long.. but I kinda like the way it looks. If I can eliminate most of the clipping and get it to look decent, I'll probably leave it this length.
It probably needs some kind of other trim besides the pearls, too.



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